Superman Returns Game For Android
Starting today, Android and iOS users in North America, Latin America, and Europe can explore Contra Returns for themselves. This free-to-play reimagining of the classic side-scrolling shooter comes packed with over 200 levels based on the franchise, in addition to new features like HD upgrades, legions systems, and extra weapons. It doesn't help things that Superman Returns: The Videogame is also quite short, taking under 10 hours to complete with little replay value despite the sandbox design. Both fans of the movie and Superman in general should pass on this game and hope that the next Superman game will buck the trend of mediocrity.
http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Superman64
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Download Emulator Bios Game Files https://bit.ly/2Vsgwd1. A number of licensed video games based on the character Superman have been created, the first being released in 1979, over a year after the first Superman film. Over the years, video games based on Superman have attained a reputation for being of low quality. The most prevalent example of this is the 1999 Nintendo 64 Superman game which is.
Superman (or The New Superman Aventures [sic]note ), unofficially referred to asSuperman 64, is a video game based on Superman: The Animated Series and released by Titus Software on May 31, 1999 on the Nintendo 64. It is notorious for the negative reception it received from critics and is considered one of the worst games of all time.
Lex Luthor creates a virtual version of Metropolis and then succeeds in trappingLois Lane, Jimmy Olsen, and Professor Emil Hamilton within it. Superman is forced to enter Luthor's virtual world and SOLVE HIS MAZE. Other villains in the game include Parasite and Brainiac.
The player assumes the role of Superman and is challenged to complete puzzle obstacles throughout the game; usually levels contain similar challenges. In many levels, Superman flies through a series of rings within a time limit (unless the player chooses to play the game on an easy difficulty; the rings then disappear but the timer remains the same). The 'virtual Metropolis' is filled with what the developers called 'Kryptonite fog' (which was actually the game's inability to render anything more than 10 feet away without being choppier than it already is), supposedly there to slow him down. Other levels feature Superman moving through buildings fighting various enemies and going out of his way to protect the virtual world's inhabitants. Oh, and every ring-based level is a Timed Mission and at least one puzzle in every single level is timed too.
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- Adaptational Wimp:
- Most characters are much weaker than usual in this game, but Darkseid gets the most humiliating downgrade of them all. Normally, Darkseid is one of the most powerful villains in the DC multiverse, a Physical God, Galactic Conqueror, and Hero Killer who is more than a match for the entire Justice League combined. Here? He's working for (not 'with', for) Lex Luthor, gets beaten by Superman with astonishing ease, and ends up being locked in a prison meant for ordinary humans.
- Braniac isn't as terrifyingly powerful as Darkseid in regular DC media, but he's still super-genius android fully capable of destroying planets on his own and a major threat to the Justice League, and his treatment in this game is even more humiliating than Darkseid- Darkseid at least actually fights Superman, while Braniac just stands there.
- All There in the Manual: After a fashion. By default, your only hint of a storyline is the single intro screen you see when you start up the game. However, there's a menu option in the pause screen that gives you an extra paragraph of text, and the game came bundled with a comic book that explained the game's backstory in much more detail.
- Anti-Frustration Features: The ring levels allow you to miss a few of the rings (equal to the number of rings that are gold). Also, if you fail a challenge after a ring level, you normally have to play the ring level again, but if you've already cleared the ring level 3 times, you can keep retrying the challenge indefinitely.
- A Winner Is You: After hours of ring stages and other nonsense, you're treated to a shot of Clark Kent and his friends standing outside the portal (in a manner suspiciously similar to the intro scene) and the text says 'Well done, you managed to get your friends out of this nightmare...'Then the camera pans over to Lex Luthor laughing as the game adds, 'But in the real world, Lex is still there.'
- Baby Boomers: Baby carriages inexplicably explode when picked up and thrown.
- Big Bad: Lex Luthor, who somehow manages to make Darkseid a subordinate.
- Bilingual Bonus:
- Reprogrammation happens to be the French word for Reprogram. Given that the scenario, the fact that Titus is a French company and the fact that this game is essentially an Obvious Beta, it's possible that they overlooked it.
- Also, Aventures is the French word for Adventures. Again, possibly overlooked because Titus is a French company. The problem here is that it's used in an English title.
- Charm Person: The 'reprogrammation' (which is French for 'reprogramming') ability. This takes a problematic turn, since you're ultimately required to kill every enemyto advance,including the one you just converted.'We're on the same side now!'
- Checkpoint Starvation: The maze levels have no checkpoints whatsoever; die at any point in a maze level and you must start over.
- Cowardly Boss:
- Brainiac in stage 4, Metallo in Stage 6.
- Superman villains Jax-Ur and Bizarro appear in the game's tie-in comic and are implied to be involved in Lex Luthor's plan. Neither villain appears in the actual game, though a photo has surfaced of Bizarro in level 8, presumably originating from the game's development.
- Damsel in Distress: Lois Lane is trapped in the virtual reality Metropolis Luthor has created.
- Department of Redundancy Department: The game's full title is Superman: The New Superman Aventures [sic].
- Distressed Dude: Luthor traps Jimmy Olsen and Professor Hamilton in the virtual Metropolis.
- Easy-Mode Mockery: The game cuts off several levels early on the Easy and Medium difficulties. Brainiac's Starship level is only available if you beat the game on the hardest difficulty. Using a Good Bad Bug involving the 'Last Game' menu option, however, it is possible to switch to a harder difficulty and continue from where you left off.
- Eviler Than Thou: The tie-in comic has Brainiac defeating and subjugating Darkseid, then not really giving a reason for why he doesn't dispose of Luthor with the same ease instead of working with him.
- Fake Difficulty: By the truckloads! Between bad controls and short draw distance, this game is hard for all the wrong reasons. Special mention goes to level 6, where you must escort Lois from the end of the stage to the start. If you get too far away from Lois (i.e., she exits the game's hideously short draw distance) a new enemy spawns next to her and you have 15 seconds to go back to her.
- Fission Mailed: It's possible to make it so that Lex Wins, and then proceed into the next part of the stage. One example shown here has Superman intentionally fail by hitting a woman with a box, but she still walks to the finish if you wait a few minutes.
- Floorboard Failure:
- Happens unintentionally sometimes, when Superman suddenly drops through the floor onto the base of the level. And when it does, you have to start the level over, since there's no way to get back up to the 'floor'
- It's also extremely easy to fly through walls outside the borders of the level and have the same problem- though it sometimes is possible to fly back through a wall.
- Flying Brick: Superman, and he sure controls like one too.
- From Bad to Worse:
- The game is notorious for its unbelievable abuse of Pass Through the Rings, but that only covers the odd number levels, or 'Ride Stages.' What follows afterwards is a set of ridiculously cramped buildings with simply painful fighting mechanics and moon-logic poorly-explained objectives.
- Think the ring stages are bad now? Wait until you get to the ten minute long one. The most of the ten minutes are necessary long one.
- Then there are ring stages where you fly around and literally loop back to where you started from. No, you can't just fly into the last ring either, you have to do it the old fashioned way.
- Starting in the second ride stage, the rings actually start moving. And they eventually move in rapid but small circles, making it even harder to fly through them.
- Playing through the entire game, only for the game to cut off and force you to start over from the first level on a harder difficulty if you want to see the ending.
- The game is riddled with bugs, but the final level contains a puzzle that is so badly glitched you'll frequently just drop dead for no reason.
- Funny Background Event: Done unintentionally. Cutscenes use the game's engine. As Superman flies out a window into the city and the screen fades to black, you can see him crash into the textured wall that depicts the skyline.
- Game-Breaking Bug:
- In level 6, you must escort Lois to the start of the stage, where she will be ambushed by Metallo. Leave Lois to fight Metallo and—as usual—a Dark Shadow will spawn next to Lois. Normally the level ends when you kill Metallo. If you kill Metallo and a Dark Shadow is still around, the game glitches and the level doesn't end, forcing the player to restart.
- The final level has a time-machine puzzle where Superman must travel through portals to adjust a number to the value 2000. This puzzle is heavily glitched and the player will drop dead at complete random. This glitch does not render completion impossible, but it does severely complicate completing the level.
- Flying around Mala too much in her boss fight will either result in her falling through the floor or, possibly, the game despawning her, leaving the second level impossible to complete.
- In Stage 8, Superman can seemingly trip on Darkseid, and then Darkseid is sent flying upward through the level, clipping through the ceiling and despawning like Mala does.
- Hard Levels, Easy Bosses: The game's levels are notoriously difficult to complete due to problematic controls and rampant glitches. On the other hand, the bosses (even cosmic-level threats like Brainiac and Darkseid) are usually complete pushovers who don't require any strategy beyond 'punch them a few times'.
- Harmless Freezing: Happens to Jimmy, though with the... minimalistic graphics it's a little hard to tell it's ice, until Jimmy mentions being cold.
- Insistent Terminology: The game calls all of the ring stages 'mazes', even though none of them have any branches, and all you have to do is fly through them in a fixed order.
- Irony:
- Many levels have you flying Superman through loops, very similar to the Cult Classic game NiGHTS into Dreams.... What's the ironic part? NiGHTS is considered a great game, while 64 is considered one of the worst.
- As mentioned below, the final boss of the game, Brainiac, in the comics a brilliant evil AI...has no AI programmed in.
- Kaizo Trap:
- Under certain circumstances, you can still be killed in the 'Superman Wins' end-of-level screen.
- You can also die in the cutscenes. If you're in a room with Kryptonite, your health will keep draining until Lex wins.
- Kryptonite Is Everywhere: The game has 'Kryptonite fog' in every level, diminishing Superman's powers. Of course, it's just an in-game explanation for the severe distance fog that was supposed to mask the Nintendo 64's poor draw distance.
- Made of Explodium: Pretty much everything in the game. Including innocent boxes!
- Misbegotten Multiplayer Mode: Yes, the game has one, which many never knew because the option doesn't appear unless you have more than one controller connected. It consists of two modes: a battle mode and a race mode. Of those two, the race mode is the far worse of the two, where players have to, yet again, Pass Through the Rings that are left by one of the players. Too bad it's more efficient to just shoot each other down rather than actually race one another.
- Moral Dissonance: Due to a programming bug, you can fly away from at least one mission involving saving people, and you'll win.
- Nintendo Hard: Not much of a surprise given how sloppy the game is...
- Non-Dubbed Grunts: What little voice acting in the game seems to be done using archived audio from the series, rather than the actors coming on to play their characters.
- No Title: The North American box art for this game displayed no title.
- Obvious Beta:
- There are so many glitches in this game that, despite its notoriety, no comprehensive list of them even exists.
- Sadly, there's footage on YouTube of an actual beta of the game. And it's arguably better than the release product. The producer of Superman 64 primarily blamed it on the licensers digging their hands messily in the development of the game, and that apparently a massive amount of the code and assets had to be redone mere months, if not weeks, before release. With the ROM of the beta now available, the general consensus is that while the controls are only slightly better, the lack of rings and reduced occurrence of flight stopping glitches make the beta far more playable than the final product.
- Pass Through the Rings: The 'Ride Stage' odd number levels of the game. Believe it or not, these are the tolerable parts of the game.
- Poke the Poodle: All of the Pass Through the Rings stages count as unintentional examples, as Luthor has Superman trapped in a virtual reality machine and could theoretically program all manner of Cold-Blooded Torture and the like, but instead just 'tortures' him by forcing him to fly through rings, stopping periodically to have him complete some task like protecting the innocent and beating up a group of mooks.
- Secondary Adaptation: A 1999 video game based on Superman: The Animated Series, which itself is based on the DC Comics Series character, Superman.
- Sequence Breaking: Thanks to the glitches in the game, some stages are possible to beat very quickly by skipping most of the levels.
- 'Shaggy Dog' Story: You defeated Lex in the virtual world... but the real Lex is still out there.
- Skippable Boss: It is possible to clear the LexCorp stage by ignoring Brainiac and going straight to reading all the notes on Luthor's desk.
- The Smurfette Principle: ProtonJon suggests this is why Mala is included as a boss.
- Super Title 64 Advance:
- Despite the game being simply called Superman (or The New Superman Aventures [sic]), it quickly became known as Superman 64 to distinguish it from other Superman games.
- Suspicious Video-Game Generosity: When in LexCorp, you can find a health icon just before you fight Brainiac. This can be completely meaningless, as you can skip Brainiac entirely by ignoring him.
- Textless Album Cover: The North American front cover art simply displays Clark Kent ripping open his shirt to reveal his Superman suit underneath, with the title nowhere to be seen. The PAL version added the title.
- Timed Mission:
- The ride stages are notorious, as are the mini-games between ring tunnels. The first mini-mission has a tight timelimit, which is barely enough time to react. There is also a timed mission where no timer is displayed, where you have to use super breath on three tornadoes.
- Every single Maze level has a timed section as well; usually a timed puzzle on top of that.
- Tyop on the Cover: The New Superman Aventures ([sic])
- Useless Item: In stage 6 it is possible to find an X-Ray vision power-up (the game only allows you to use Superman's powers after finding power-ups); as far as players can tell, using X-Ray vision does absolutely nothing.
- Video Game Cruelty Potential: Exploiting a certain glitch allows you to punch Mala. Endlessly.
- Violation of Common Sense:
- One level requires Superman to prevent two cars from crashing into each other. One way that counts as success is to simply destroy both cars (they can't crash into each otherif they can't move).
- There's a level where you have to protect Lois from enemies as she marches out of the building. What you're supposed to do is freeze her with your super breath and encase her in ice that's a foot thick so the enemies shooting her don't hurt her. Scouting ahead and killing the enemies before she gets to them? No; the game screws you if you do that!
- Voodoo Shark:
- The tie-in comic book explains that the reason Lex Luthor somehow has Darkseid under his control is because Brainiac, who helped Lex create the virtual world, managed to overpower and capture Darkseid thanks to his 'technological superiority.' The comic does not, however, explain why Brainiac doesn't just beat Superman himself if he is perfectly capable of taking on someone who's stronger than Superman.
- The green fog in the game is 'Kryptonite fog' meant to weaken Superman. Why it isn't killing Superman is not clear.
- Xanatos Gambit: Even if you beat Lex, he's still in the real world.LEXWINS.
- You Make Me Sic:
- 'Can't you spell Lex Luthor?' Okay, now you're just trolling us, game.
- The title itself. Aventures is French for Adventures. Titus Software is based in France.
- Zero-Effort Boss: The final boss of the game, Brainiac, has no AI. He will fire a beam at you if you attack him with heat vision, but otherwise he stands still and allows you to kill him.
- As previously mentioned, you can beat the boss fight by simply walking past him.
AVGN boss battle
Superman Returns Game For Android Tv
AVGN says the upcoming boss fight will be epic despite how bad the game is. He is immediately proven wrong.
Example of:
Tempting Fate
Index
It's unfortunate that despite being an iconic superhero, Superman has always had less then stellar success in game format. Unlike the movie, which reinvigorated Superman for a modern audience, Superman Returns: The Videogame continues the long trend of mediocrity.
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Superman Returns Game For Android Pc
Superman Returns: The Videogame alludes to being a movie tie in, but that link is tenuous at best. Instead of battling Lex Luthor you'll instead defend Metropolis against the likes of Metallo, Bizarro and a few other super-villains that had nothing to do with the film. The only real links to the film are a handful of cutscenes that gloss over the events of the film in between your battles with robots, tornados and dragons, oh my.
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To defend Metropolis you have the typical suite of Superman powers, such as heat vision, super breaths, flight and some powerful melee abilities. This sounds more interesting then it is however because most of the objectives, which typical task you with fighting some sort of enemy such as the aforementioned robots or averting a natural disaster, are pretty boring. Moreover the actual combat suffers from suspect collision detection and a targeting system that doesn't really give you a satisfactory way of changing targets. There are a few interesting sections that have you wrecking havoc as Bizarro or racing against Mister Mxyzptlk but overall the gameplay isn't very engaging and will leave fans of the movie wondering if EA just might have missed the point.
Superman Returns: The Videogame is graphically a mixed bag. Flying around looks and feels great but once you land you'll find that Metropolis looks a little muddy. Making matters worse the framerate is far from rock solid. Conversely the audio is strong, featuring an orchestral soundtrack and voice work from the primary actors in the film.
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It doesn't help things that Superman Returns: The Videogame is also quite short, taking under 10 hours to complete with little replay value despite the sandbox design. Both fans of the movie and Superman in general should pass on this game and hope that the next Superman game will buck the trend of mediocrity.
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